The parallax effect is subtle and works well for me (although I can see how this might produce motion sickness in some people). Graphics - The overall aesthetic jives well with the board game. I have a moderate amount of experience with the board game (~two dozen plays between solo and multiplayer, both with the base game and expansions) I even beat the computer during the tutorial! I'll play more later and see what more I can find. The translation needs to be reviewed, if you guys provide a thread I would gladly post all the translation issues there. I'm Peruvian so my game booted up in Spanish. A voiced announcer might be too much but a clearer announcer of End of Generation and Collecting Phase needs to be added. Try bigger zoom when a card is played and perhaps some tiny animations (or deluxe edition?) I believe both Twilight Struggle and Talisman deal with this alright.īigger announcements on phases. It doesn't have to be huge or be in your face, but just tiny details like that would greatly improve the game like the water imo. Imagine if the card Birds and then you see tiny birds roaming the map as a random event from time to time. Let me start by acknowledging that all of this will be more work, but please ponder if it will improve and make the game better.Īdd animations to the whole map. Out of those four, only Scythe made me feel clueless about what's happening.
I have played Catan, Twilight Struggle, Scythe and Talisman on Steam. Just to be clear, I love the current visuals and approve the lack of visual and noise pollution, but on the other hand you have to make sure your future clients know what's happening on the map. The line is good but perhaps you could add something more, perhaps another line or some background light color. I even had to check the game log to see if I played it.Īdd something more to differentiate players. I played Comet for example and was expecting something big to happen, instead only two clicks happened. Same with cards that increase the parameters. Just a tiny tardigrade popping up and then vanishing as four to become a VP. I know this would mean more work but it would greatly enhance the visuals of the game. Please add animations to the card actions. Only clicking will make the game sloppier. The tutorials could teach you to skip turn and then say "Hotkey (k)". Perhaps try it with an announcer? I know that would mean extra work but perhaps that would open the way for announcers? Congratulations this is done masterfully, perhaps something similar, albeit keeping colors or borders perhaps, with greeneries and cities?įinal scoring, the slides as a final race are done really well. Sweet mercy you guys knocked it out of the park with the Ocean graphics. eventually tomorrow i am willing to try it again. I would like to help you more, but skipping the tutorial generations to finally be able to play freely, is really annoying. Clicking next to it to close it, isn´t always working. both for playing out cards, or the one for cards you played, need an X for closing it. In the second paythrough however, it worked. The calculated value for selling them was to high and after clicking on okay, the action was accepted, but the cards were not sold and i haven´t got any money. In the first playthrough i could not sell any cards. In the tutorial you are skipping most stuff til gen 10 and when your M€ counter reaches 99 or 100 it gets reset to 0, or 1. (2 gens for gaining the needed ressources and 1 for exchanging them.) In the second tutorial playthrough both oxygen and temperature were maxed out in generation 10 and the ai had about terraforming level 50+. In the board game you would need 3 generations and not just one. The cards, where you use an action per generation to put a ressource on the card and exchange 2 ressources to 1% oxygen or 2☌ temperature, it can use once per generation to advance oxygen and the temperature. If it gets and plays the City Noctis card, it places the city everywhere it wants, not on the Noctis field. The following things/bugs have i found playing the beta tutorial 2 times: One time i managed to finish it in time according to the solo rules. 3x with friends and the rest as solo variant. My experience with the board game is beginner level. first of all, my english is not the best and i am playing with the german translation, so i have problems to tell you the english card names.
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